Showing posts with label vintage. Show all posts
Showing posts with label vintage. Show all posts

Tuesday, 20 November 2012

Recycled Fashion - 60s Poster Dresses

Cheap, fun and definitively pop, paper dresses were worn once or twice and then discarded.









Paper fashion was not always associated with such principled objectives as recyclingHarry Gordon sold his “poster dresses” for 3 dollars; other fashion designers, such as Elisa Daggs, Bonnie Cashin, Rudi Gernreich, Bill Blass and Pierre Cardin, sold their paper dresses for sums that ranged from ten to two hundred dollars. Paper dress parties were all the rage.

via http://deyoung.famsf.org/blog/pulp-fashion-goes-pop




Friday, 9 November 2012

Star Wars Robots - Celebrity gossip

AT-AT robotcommonly known as Atilla, first appeared in Star Wars: Empire Strikes Back Episode in 1980After many years of being a villain
it now decides to step back and enjoy life.



Atilla was a gigantic dog-like walker which transported weapons. Despite of its friendly look it was unfortunately bad and dangerous. Released as toys by several companies between 1980 and 1985 AT-ATs became the part of Empire Strikes Back's line and soon were very popular among kids and collectors. They also appeared in Star Wars video game in mid 90s.


Recently Atilla has been spotted by a photographer Nick Drummond. After many years of being a villain and the whole era in the film industry the robot has obviously decided to change its approach. Drummond reports that it now plays with cats, surfs, meditates and on the whole steps back to enjoy the world's beauty after all the time of evil

'I've been inspired with the Dalailama and Jesus' teachin and decided it's time to change my heart. I don't want to be bad any more. Actually I really like the smell of flowers!' - said Atilla.

What a transformation! After all AT AT deserves a bit of a chill!


Nick Drummond's AT-AT website: http://www.nickdrummond.co.uk/at-at/gallery/
Nick Drummond's AT-AT shop: http://www.nickdrummond.co.uk/at-at/shop/

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Maya Persson

Saturday, 23 June 2012

Pixel Nostalgia In Product Design

We are all nostalgic about vintage computer games. Although technology has moved on so much in the recent years the popularity of Pacman, Space Invaders, Arcanoid or Tetris hasn't at all diminished. Pixels are magical - we all have to agree on that - and it's amazing how they 'migrated' from computer universe to the world of souvenirs, knick-knacks, fashion, hair accessories and furniture. I have picked the best items related to Pixel Nostalgia from Etsy.
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Side Table 'White Cube' - RestArtDesign - £149


Space Invaders Coffee Cup - Hamsterdam - £4

Pixel Cherries Hair Clip - JanineBasil - £12

Zippered Textile Pixel Pouch - Tinymeat - £12

Animal Pixel Series - PrintsByLaura - £36

3D Ghost Shelf - LighYourselfUp - £367
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I always look for products which are one of a kind, original and designed with imagination. The idea of going to a High Street shop and spending £50 on an item which was actually manufactured in China at the prize of £1.50 becomes less and less attractive to me with such a variety of incredible designs delivered by original artists online.
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So here you have a beautiful vintage table which is just about to get pixelated. Later hand-knitted mug-warmer with a pixel-based image woven into the fabric. And finally LightYourselfUp's bookshelf for all Pacman lovers where books actually become pixelated parts of the 3D Ghost's face! These are fantastic product concepts which bring originality into everyone's life.
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Tuesday, 8 February 2011

TRON And Its' Fantasmas

Psychologic Insight Into Science-Ficion
TRON 1982
Steven Lisberger
TRON Legacy 2010
Joseph Kosinski
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Jean Baudrillard - a famous philosopher - in his books uses the phrase "fanstasma". It is a combination of words "fantasy" and "dogma" and describes subconciuos meanings which appear in all generations throughout the history of humankind. Sometimes they change in time, sometimes they remain the same for centuries and motivate us, usually without our knowledge. Fantasma is a dogma for our mind which we secretly want to brake.
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One of the dogmas of our existece is that we can't live life on trial. We have only one copy of our entity. And it somehow seems not to be very fair, as we can test everything else before we learn how to use it properly or before we buy it. Here we are left with no sample tests. Our choices are irreversible. It is frustrating and risky. That is why people have always been trying to create a different world, an alternative universe for ourselves which we can go into if the hard copy of our life appears full of bugs.
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Men have always been moving on a border of two or more worlds. But somehow we know it is wrong to give up life in this reality for a life in a different one without superior force's permission (God's, destiny's, fortune's) and escape. Fantasma in this case is a wishful thought that we on our own can get away to a new dimension, somehow quit being ourselves, but not die and turn into a new, better entity. When technology appeared, people started fantasizing about turning complitely into a machine or a system - a new form of perfect, controlled existence. And they have been afraid of machines becoming self-aware, turning against them.
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I guess I enjoy science fiction movies and comics because they always move in the area of those subconcious meanings.
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"TRON" - a famous science fiction movie from 1982 - tells a story of a genius programmer and arcade games geek - Kevin Flynn (Jeff Bridges) - who brakes into a large system - the Master Control Program (=MCP). It turns out the MCP gained independence and became a self-aware unit which aims at taking control of world's military defense systems.
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Kevin's ex-girlfriend Laura with a team of scientists creates a special molecular laser which, pointed at any objects, captures it, makes it dissappear and restores it in the cyberspace. Later the laser makes the object go back from the virtual space to our world again. The MCP becomes very powerful, turns the laser on itself and traps Kevin in the digital universe - The Grid.
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In The Grid Kevin realises the computer world is a space full of mountains, casms, vehicles and buildings where programs live their lives. Programs are not just lines of code - they all have a human form, wear funny futuristic clothes and helmets with fluorescent circuits. Every Program, in order to perform its' task, has got to fight like a warrior, climb hills, jump out of windows and risk life. Programs look like those who wrote them - The Users. Kevin wants to reach the brain of Master Control Program and shut it down. On his way he meets TRON - a program written by his friend. Surprisingly or not TRON has got a face and body of his human author.
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"TRON" is a story based on a fantasma of digital world of machines being alive. It is a mysterious dream about the inside of a computer system, which at that time was something people didn't have much idea about. There is a sense of enchantment with the new technology and fear of it. In the Medieval times people wrote stories about monsters and cyclopes living in distant lands or sees, because they had to fill the unknown space with life. The forms of life they created in their myths represented their fear, but at the same time fascination with the unknown and the extent of their imagination. Here people had to fill the unknown level of new technology with some life, too. "TRON" is in fact a very optimistic fantasy about this relatively barren land of programs and computers.
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2010 "TRON - Legacy" is the continuation of the original. Special effects are boosted a million times. The Grid is actually very much a Cyberpunk world. Vehicles and gadgets are upgraded, but they keep the spirit and idea of their originals. Music written by Daft Punk has got somewhat Kraftwerk's feeling. The movie is made both for the old TRON lovers and the young audience. Make ups and clothes are trully amazing and incredibly impressive. The Grid universe is solid. It is made in the 3D technology which increases the experience of adventure and being trapped in an alternative universe..
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Of course 1982 "TRON" was not deep psychological drama or an avantgarde picture. But its' screenplay was very innovative for that time. It was written when internet we now know didn't exist. And people had absolutely no clue the phenomenon of cyberspace would soon become a regular experience. They were enchanted with the idea of turning complitely into a digital signal and dissappearing from our world. In the movie there are a lot if 3D effects which at that time were probably incredibly innovative. Now they look very basic and naive, but at the same time a bit nostalgic. "TRON - Legacy" somehow grips the feeling of this nostalgia and memories, but in the spirit of now available technology and style. All representative elements from the first part are genuinly restored and upgraded, but with a bit of a retro geek touch. Even though there are compromises, there is a connection between the vintage past and modern presence in this sequel. And it is something to be appreciated.
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Saturday, 29 January 2011

Vintage Robot Explores Life

LCD Soundsystem
"Home"
Videoclip
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I am vintage robots' geek. So it is not surprising I felt in love with LCD Soundsystem's "Home" videoclip. It tells a story of a robot (I love the way he moves and his shape) who gets alive and escapes from his inventor to have a bunch of simple as well as extraordinary experiences in a big city.
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"Home" has been released in December 2010 by a Houston-based Funwince Supergroup. Funwunce is the brainchild of Mark Armes, a local filmmaker, animator and designer who’s been active in the Houston scene for years now.
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Funwunce Supergroup Website:
http://cargocollective.com/funwunce
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An interview with Mark Armes:
http://www.29-95.com/music/story/lcd-soundsystem-video-director-mark-armes-has-funwunce
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Thursday, 30 December 2010

Vintage Cell Phone Commercial

This vintage cell phone commercial touched my heart. In fact it was not that long ago that those massive brick-like wireless telephones were a symbol of success and prosperity.